POSSIBLE JUDUL
1 THE
IMPROVING THE STUDENTS (READING, WRITING, LISTENING, SPEAKING) ABILITY IN
NARRATIVE TEXT THROUGH RIVET GAME AT
SMP/SMA
2 THE
EFFECT OF RIVET GAME IN TEACHING
(READING, WRITING, LISTENING, SPEAKING) SKILL ON NARRATIVE TEXT AT SMP/SMA
3 THE USE
OF RIVET GAME IN TEACHING (READING,
WRITING, LISTENING, SPEAKING) ABILITY AT SMP/SMA
4 THE
INFLUENCE STUDENTS (READING, WRITING, LISTENING, SPEAKING) ABILITY BY USING
RIVET GAME IN NARRATIVE TEXT AT THE
SMP/SMA
Rivet is a variation of the childhood game, HangMan. This
game introduces vocabulary terms and encourages better spelling. The game is
very simple. The teacher draws a blank line for each letter of a vocabulary
word. The teacher then slowly
fills in the blanks, one letter at a time, until a student guesses the word.
This student is then asked to come to the chalkboard and complete spelling the
word. A variation of this game adds features of the "Wheel of
Fortune" television show. Here, the class is divided into teams, each
taking turns calling out a letter. The teacher fills in all of the blanks
corresponding to this letter. Each team suggests letters until one team can
identify the vocabulary word.
Steps
to Rivet:
1.
Choose
6 to 8 important words from the reading selection.
2.
Draw
lines for each letter in the first word. Have students follow along with their
own personal white board. For example, _ _ _ _ _ _ _ _ _ .
3.
Fill
in the letters to the word one at a time. Encourage students to guess the word
at any point. For example: v o l _ _ _ _
_ _.
4.
When
someone guesses the correct word, have that student help spell it and write the
remaining letters on the board. Such as, v o l u n t a r y.
5.
Repeat
the above steps for each of the vocabulary words.
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