Concept and Definition of Mime Games

Concept and Definition of Mime Games

A Mime game  is one of the guessing games  besides guessing pictures, and guessing sentences. Guessing  game  could  be  an  effective  technique  to  develop  and  reinforce  some  concepts  of grammar.  The  most  important  function  of  implementing  guessing  games  in  teaching  is  to  give practice in communication (Richard-Amato: 2003). One of the most effective guessing games is Mime Game, where one child comes forward after the teacher secretly gives him a word, phrase or  sentence  and  mimes  an  activity  and  his  group or the  whole  class  try  to  guess  what  he  really means (Pinter, 2006; Doff, 2000)

Pitcairn (2009: 2) defines Mime as a particular vocabulary set, such as food or action words, class guess. In addition Kerrigan (1999: 2) define mime as "Using your body to say something,"  or "Non-verbal communication."  This broader definition allows the students to understand that everyday gestures as well as the body language of our feelings are a good starting point for understanding the art form of mime.

In  doing  a  mime  game,  learners  feel  very  excited,  imaginative,  enjoyable  and  communicative when performing their task by acting out, describing the structure learned. A Leaner feels excited because he has to perform an activity related to the present material learned, that he knows, but his  friends do not. He has to use his  imaginative  skill, because  his  job  is to describe an activity by  acting  out  or  miming  an  activity  without  saying  a  single  word  to  his  friends  in  a  team  in  a certain period of time that has  been agreed upon. More over they enjoy doing acting out a role.

In playing  a  mime game,  learners communicate  with  each other through acting.  As  it  is known that  communication  has  two  forms;  verbal  communication  and  non-verbal  communication. Verbal  communication when  learners can get the message across using words, whereas  in  non-verbal  communication,  learners  can  only  get  the  message  across  using  body  language  which means  they  use  a  facial  expression,  body  movement  and  hand  gestures.  In  a  mime  game,  a learner has to communicate non-verbally.

McCarten (2007: 17) Non verbal means of clarifying meaning include: providing an example situation , giving several example sentences, giving synonyms, antonyms, or super ordinate terms and giving a full definition. Of course, reliance on real objects, illustration, or demonstration, is limited. It is one thing to mime a word or as a Pictionary word, but quite another to physically represent the meaning of a word like intuition or become or trustworthy. Also, words frequently come up incidentally, words for which the teacher won't have visual aids or realia at hand. An alternative way of conveying the meaning of a new word is simply to use words other words. This is the principle behind dictionary definitions.

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